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Monday, December 13, 2010

Reportlinker Adds 3D in Mobile Devices: 3D Adoption Will Be Highest in Smartphone, Handheld Gaming, and Tablet PC Markets

PR Newswire
NEW YORK, Dec. 9, 2010 /PRNewswire/ -- Reportlinker.com announces that a new market research report is available in its catalogue:
3D in Mobile Devices: 3D Adoption Will Be Highest in Smartphone, Handheld Gaming, and Tablet PC Markets
The majority of today's 3D efforts are aimed at the cinema and in the home. A wide range of 3DTVs are available from major CE manufacturers like Panasonic, Samsung, and Sony, and the amount of 3D programming is increasing. The next likely application for 3D technology is in mobile devices. The market for 3D-enabled mobile devices will be limited over the next year, due mainly to a lack of 3D mobile content and the increase in technology costs necessary to incorporate 3D into mobile devices. However, the market is poised to take off in 2012, and then reach approximately 60 million units by 2014.
In-Stat's latest research is one of the first reports to discuss the opportunities for 3D in mobile devices. It will include a discussion on key 3D technology suppliers, as well as the different types of 3D technology available today. This research will also include worldwide shipment forecasts for smartphones, handheld game consoles, tablet PCs, notebook PCs, digital photo frames, and portable media players, and include In-Stat's expectations for what percent of those mobile device markets will be 3D-enabled. Finally, an in-depth discussion on key market drivers and challenges for 3D mobile devices is included.
Executive Summary
List of Tables
List of Figures
3D Technology
Stereoscopic: 3D With Glasses (S-3D)
Polarized 3D Glasses
Eclipsed Method
Interference Filter Technology
Passive Glasses System
Active Glasses System
Autostereoscopic: Glasses-Free 3D (AS-3D)
Lenticular Viewing
Panel System
Camera 3D
Cylinder Method
Conclusion: Stereoscopic vs. Autostereoscopic in Mobile Devices
Company Profiles
3D Vision
Texas Instruments
OMAP (Open Multimedia Application Platform)
Sharp Corporation
3D Mobile Device Market Size
Handheld Gaming
Notebook PCs
Market Drivers
Continued Development in Autostereoscopic 3D
Studios Push 3D Into Homes
3D Gaming
3D Programming and Distribution to the Home
Market Barriers
Lack of 3D Content for Mobile Devices
2D-to-3D Conversion
Technology Costs
Related In-Stat Reports
List of Tables
Table 1. Worldwide Shipment Summary of 3D-Enabled Mobile Devices, 2010 to 2014
Table 2. Percentage That Each Mobile Device Segment Represents of the Worldwide 3D Mobile Market, 2010 to 2014
Table 3. Worldwide Shipments of 3D-Enabled Tablets, 2009 to 2014
Table 4. Worldwide Shipments of 3D-Enabled Mobile Phones, 2009 to 2014
Table 5. Worldwide Shipments of 3D-Enabled Handheld Game Consoles, 2009 to 2014
Table 6. Worldwide Shipments of 3D-Enabled Notebook PCs, 2009 to 2014
Table 7. A Summary of the Top Three Mobile Device Markets That Will Incorporate 3D
List of Figures
Figure 1. Worldwide Shipments of 3D-Enabled Mobile Devices, 2009 to 2014
Figure 2. Worldwide Shipments of 3D-Enabled Mobile Devices by Device, 2010 to 2014
To order this report:
Personal Computer and Server Industry: 3D in Mobile Devices: 3D Adoption Will Be Highest in Smartphone, Handheld Gaming, and Tablet PC Markets
Personal Computer and Server Business News
More  Market Research Report
Check our  Company Profile, SWOT and Revenue Analysis!
Contact Nicolas Bombourg


Email: nbo@reportlinker.com

US: (805)652-2626

Intl: +1 805-652-2626

SOURCE Reportlinker

Read more: http://www.digitaljournal.com/pr/180748#ixzz181teR39L

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